We happy few release date switch
That we're being unfair, that the game is actually amazing, that adding all those fetch quests padding up a 5 hour (tops) story is worth $60 (plus $30 DLC that at this point is yet another vague concept promise they're trying to get their fans to buy). But most We Happy Few staunch defenders claim this. I'm very happy with No Man's Sky, but I'm not blinding myself and telling others that it's the best game ever, or that it most definitely is worth $60. Sadly, most of those people seem to have been fed the Compulsion "Joy", and are now white knighting the game, maybe in an attempt to convince themselves that they took part in something good, and that the studio didn't scam them. We Happy Few had Kickstarter backing and Early Access (or GOG's InDev), so it's not just a matter of "getting people's hopes unrealistically high", there was money involved, money from fans and people who bought into their crap (some would say "their ambition, their vision", I say crap. And I'm not taking their side by any stretch of the imagination.īut do you know what? No Man's Sky and Hello Games toyed with expectations, there was no money involved, except corporate Sony money.
We happy few release date switch Patch#
And it doesn't really matter that they have been vastly improving the game with every subsequent patch (which they have, to the point this latest patch actually turned it into an amazing game, very close to the high expectations so many people had), it was a disastrous launch and the harm has been done. Having said this, despite the fact that I actually liked No Man's Sky when it released, was it worth $60? Oh, god, no. Then again, I didn't spend much time looking stuff up about the game, so I missed all the over-promising Sean Murray made. I'm glad not as much people buying in to the hype - I'm not going to apologize for Hello Games, I'm not taking their side by any means, but, in all fairness? I was actually pleased with No Man's Sky on release, to tell you the truth.